Roboki - Session 13

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Building the HoopMaster Game bot  Step-by-Step

Description :

Build a fun and interactive robotics hoop game powered by Roboki! This DIY project guides you in creating a rotating basket game using a motor and proximity sensor. As the basket moves, the challenge intensifies—detecting your hand's position, the basket rotates faster the closer you get, making it a thrilling goal-scoring robot game. Perfect for kids and beginners, This innovative STEM project fosters robotics skills development through hands-on learning and creative play with a Roboki.

This activity is ideal for young engineers over the age of 8 who are eager to dive into microcontroller projects and fun games.

We are going to follow the steps in this tutorial to assemble our gaming bot.




Before we begin, take a look at the picture of the bot to get a better understanding of different parts of this gaming bot.

1.HARDWARE

Let's make it!

We are going to follow the steps in this tutorial to assemble our gaming bot. Look carefully into each of the images and follow the instructions one by one to make this Hoop master gaming bot. The colour of the blocks and parts used in the construction might differ from original, So carefully follow the instruction given below.


1.1 What do we need ?

Given below are the materials required to build the HoopMaster gaming bot.

1.2 How is it made ?

Follow the steps carefully to build the Hoop-master gaming Robot.

1. Take the motor and attach two the pegs as shown below


Motor and pegs.jpg


2. Place the 15 by 11 block on a flat surface.  


Beam 15 placed on surface.jpg


3. Connect the motor to this block as shown in the image.


Motor+beam1.jpg


4. Once the setup is ready, carefully attach axle 5 to the motor. This creates an extension for mounting the basket to the motor.


Axle5+motor.jpg


5. Take a full bush and place it onto the axle.


Full bush attached to axle 5.jpg


6. Take an 11 by 5 block and slide it onto the axle.


Block added to axle.jpg


7. Now, place a full bush on top of the block and onto the axle to secure it properly.


Bush to be added on axle+block.jpg


8. Attach a pin connector to this block, as shown in the image.



9. Take a Beam 5 and attach two friction pegs to the second and fourth holes of the beam. Then, connect the beam to the pin connector.



10. Take the 1 by 6 brick with holes and connect two pegs to the first and last hole of the brick and then attach it onto the 15 by 11 block. This brick is to which the Roboki is to be attached.



11. Now let us attach the Roboki onto the structure. For this, we will use the brick attached to the robot to secure it in place. Fix Roboki on to the brick by applying pressure.



12. Next we need to connect the proximity sensor to Roboki using the angled port connector as shown below.



13. Now we must connect the motor to the Roboki. Remember the port to which motor is connected and programme it accordingly. (Refer to “Roboki Session 4")