Roboki - Session 13

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Building the HoopMaster Game bot  Step-by-Step

Description :

HoopMaster gaming bot made with proximity sensor and motors powered by Roboki.

Build a fun and interactive robotics hoop game powered by Roboki! This DIY project guides you in creating a rotating basket game using a motor and proximity sensor. As the basket moves, the challenge intensifies—detecting your hand's position, the basket rotates faster the closer you get, making it a thrilling goal-scoring robot game. Perfect for kids and beginners, This innovative STEM project fosters robotics skills development through hands-on learning and creative play with a Roboki.

This activity is ideal for young engineers over the age of 8 who are eager to dive into microcontroller projects and fun games.

We are going to follow the steps in this tutorial to assemble our gaming bot.


Contents :

1. HARDWARE

  • Let's Make it!
  • 1.1 What do we need ?
  • 1.2 How is it Made ?

2. SOFTWARE

  • 2.1 Let's Code it !

3. WHAT NEXT?*Challenge!

HoopMaster gaming bot in action.


Before we begin, take a look at the picture of the bot to get a better understanding of different parts of this gaming bot.

1. HARDWARE

Let's make it!

We are going to follow the steps in this tutorial to assemble our gaming bot. Look carefully into each of the images and follow the instructions one by one to make this Hoop master gaming bot. The colour of the blocks and parts used in the construction might differ from original, So carefully follow the instruction given below.


1.1 What do we need ?

Given below are the materials required to build the HoopMaster gaming bot.

Materials required for the build.jpg


1.2 How is it made ?

Follow the steps carefully to build the Hoop-master gaming Robot.

1. Take the motor and attach two the pegs as shown below


Motor and pegs.jpg


2. Place the 15 by 11 block on a flat surface.  


Beam 15 placed on surface.jpg


3. Connect the motor to this block as shown in the image.


Motor+beam1.jpg


4. Once the setup is ready, carefully attach axle 5 to the motor. This creates an extension for mounting the basket to the motor.


Axle5+motor.jpg


5. Take a full bush and place it onto the axle.


Full bush attached to axle 5.jpg


6. Take an 11 by 5 block and slide it onto the axle.


Block added to axle.jpg


7. Now, place a full bush on top of the block and onto the axle to secure it properly.


Bush to be added on axle+block.jpg


8. Attach a pin connector to this block, as shown in the image.


Attaching pin connector.jpg



9. Take a Beam 5 and attach two friction pegs to the second and fourth holes of the beam. Then, connect the beam to the pin connector.


Beam 5 attached to pin connector.jpg



10. Take the 1 by 6 brick with holes and connect two pegs to the first and last hole of the brick and then attach it onto the 15 by 11 block. This brick is to which the Roboki is to be attached.


1by6 brick+bot.jpg



11. Now let us attach the Roboki onto the structure. For this, we will use the brick attached to the robot to secure it in place. Fix Roboki on to the brick by applying pressure.


Roboki attached.jpg


12. Next we need to connect the proximity sensor to Roboki using the angled port connector as shown below.

Proximity sensor2.jpg


Proximity sensor1.jpg

13. Now we must connect the motor to the Roboki. Remember the port to which motor is connected and programme it accordingly. (Refer to “Roboki Session 4")

Motors are connected to roboki.gif

2. SOFTWARE

2.1 Let's Code it!

Now that the design of our Bot is ready, we need to programme it using PLODE to make it a gaming robot. Follow the step by step instruction in the video given below to programme the HoopMaster gaming bot.

3. What Next?

Challenge !

Create different projects using Roboki and explore their applications in the real world.